Assassin's Creed Rogue Review: There Nothing Much To Do While The Story Is Being Told And The Story Itself Feels Redundant And Repetitive And Needs An Reinvention!

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Taking its very significant role, History played its important and backdrop role on the Assassin's Creed series, A foundation for dramatic events, supporting characters, and villains. Rouge is quite not similar, though; It is more on scrutinizing the history of the series itself than looking into life's real event, The result struck as if it was the most intriguing-yet-unforgettable-missions thrown at the whole Assassin's Creed game. A lifeless world and lack of effort to bring up a new spin on how this lengthy series plays and directs on its intentions on being dramatic.

In both good and bad ways, Rouge plays like a sequel to Black Flag and carried on its significant emphasis on seafaring. The map sends us around Albany, NY, the frigid bodies of water of the North Atlantic as well as numerous tiny towns and bizarre settlements, like the pumpkin-strewn Sleepy Hollow, dotted around, Even though it can be occasional when being fuzzy around the corners with some planned shading, Rouge is a beautiful experience, Sailing through blizzards while your ship gets in contact with the ice looks great and exciting.

But above all its promising looks and atmosphere, I couldn't help finding Rouge's world being insufficient. Indeed, It looks gigantic on map, apparently dotted with things to do-forts to conquer, animals to hunt,  territory to dive into --- but I can't emphasize on how unnecessary this activities are, Like for example. I only lightly upgraded my ship and have easily managed to get the campaign done without ever depending to Shay's equipment. In relation to that, There is just no plain reason to spend time hunting, Benefit is nowhere to be found either.

Unfortunately, for a game so concentrated about recalling back the past, Rouge's core combat and dissent mechanics remain unimproved, at times I found it inevitably-frustrating. I once felt like a skilled Assassin as I jumped into a campfire by accident or all things of that sort, This are all frustrating or if you are opting for an adventure, this might be a bad choice but when it ruins the key moments, I think it is unforgivable.

The Verdict

Rogue the most interesting story of any latest Assassin's Creed game being fascinated by its own history and introduces a fresh level of ambiguity that we might find a little contradictory between the Assassins and Templars.

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