Metal Gear Solid 5: Phantom Pain Release Date DELAYED To November 2015? Hideo Kojima Explains The Reason Why Development For MGSV: TPP Is Taking So Long!

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Bad news for gamers as the Metal Gear Solid 5: Phantom Pain release date has been delayed to November 2015 if the reports and rumors are to be believed.

Cyberland has reported that the Metal Gear Solid 5: Phantom Pain release date has been set to November 2015 following reports of Hideo Kojima and his production team admitting that they are having troubles with the development of the game.

The report also mentions that Konami has allegedly took back their statement that gamers can expect a Q1 2015 release of the game and they are now saying that they are focusing on the quality of the game instead of trying to meet an unrealistic launch date for the game.

Previously, we have reported that Hideo Kojima admitted that the game hasn't even finished the production of the game and they're having troubles finishing. Thus hinting that they can't meet the Q1 2015 release date window.

Gamepur reported that play testing sessions are now underway at the Kojima Station and that Kojima himself admitted that they are finding trouble on how to balance the game at the moment.

"The phase of adjustment takes place before the phase of difficulty setting or debugging. Putting together all the elements based on the plan. Checking like is it alright? is it fun?or good in balance? and fix those is the most important phase for action game. It's close to editing phase in term of film making but for game development this is the beginning of the main part." Says Hideo Kojima.

The report also mentions that:

"Kojima also talked about how tutorials are difficult this time. In a linear game you would start the player in a small area and gradually expand what they can do, but you can't do that in open world stealth. Ideally the player can go wherever he wants and can discover things himself."

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