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PC Vs Consoles: $300 Steam Machine Beats PS4 And Xbox One In Specs And Performance! Is This The End For The Next-Gen Consoles?

BY Gunther Barbosa | Aug 25, 2014 05:32 AM EDT

PC vs Consoles is always a popular topic among gamers. With the release of the next-gen gaming consoles PS4 and Xbox One and recent announcement of Valve's Steam Machines, it looks like the PC vs Console debate will grow more and won't die down any time soon.

In a report by Cyberland The Chinese made XiaoMingZi Steam Machine looks like it will be a threat to living-room gaming supremacy held by Sony and Microsoft as, by looking at its specs, it is significantly more powerful than the next-gen consoles at $300


The Xbox One and PS4 both have Jaguar APU technology provided by AMD. Both systems also house octo-core processors. The PS4's core clock speed is 1.6ghz with a max OC range of 2.75ghz per core. The Xbox One's core processing speed is 1.75ghz according to Microsoft.

By comparison, the XiaoMingZi Steam Machine has an A6-6400K 3.90 GHz CPU from AMD. Compared to the tablet-style Jaguar APUs in the Xbox One and PS4, overclocked, the A6-6400K has more brute-force performance per core, even though the PS4 and Xbox One have more cores. Essentially, this could mean the A6-6400K could be out-classed with games that take advantage of multi-threaded design configurations, but those games are far and few between.


While the APUs for the Xbox One and PS4 have the CPU and GPU sharing a die, they're still clocked differently enough to stand against the comparison of what will be featured in the OEM Steam Machines. The Xbox One's GPU was upgraded by 53mhz just before going into production, allowing for an 853mhz core clock speed of the GPU with 12 compute units. The PS4 has an 800mhz core clock speed with 18 compute units. The PS4 has some custom design work done on the GPU which allows the GPU to out muscle the Xbox One by a theoretical performance rate of up to 50%.

The XiaoMingZi Steam Machine has a Radeon R9 270x with 2GB GDDR5 VRAM. According to Cyberland, The Xbox One's GPU is about equivalent to an underclocked 7770, which by comparison, would mean the R9 270x outdoes the Xbox One in memory bandwidth by a lot. With the PS4's GPU capabilities closer to a Radeon HD 7870, that would mean the R9 270x is potentially 40% faster when it comes to memory bandwidth and 20% more powerful when it comes to pixel computations according to Hardware Compare. Of course, the R9 270x can scale with overclocking, enabling it to outperform the PS4 over the long haul with proper cooling.


 Xbox One is using 8GB of DDR3 RAM, and 32MB of ESRAM. The 8GB of DDR3 however is divided with the OS requirements, which takes up 3GB, bringing the usable amount down to 5GB. The PS4 also has 8GB but it shares it's GDDR5 memory between the GPU and CPU on the APU. There is continual debate about the PS4's OS RAM requirements but most suggest it, too, is limited to 5GB of usable RAM.

By comparison, the XiaoMingZi Steam Machine comes with 8GB of DDR3 dual-channel 1600mhz memory with overclocking capabilities. While we don't have a stable footprint on the SteamOS' RAM requirements, it's suggested that you have at least 4GB of RAM installed, which would mean that it's likely to use up about 1GB, similar to Windows 7. In essence, SteamOS has a smaller RAM requirement overhead than the home consoles and has scalable speeds.


The XiaoMingZi Steam Machine is $300. The Xbox One is $499. The PS4 is $399.

Who do you think is the winner of the PC vs Consoles debate? Sound off in the comments below and tell us your views on PC vs Consoles!

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