'Cubic' Game Update: Patch Changelog Reveals New Features, New Gameplay Mechanics, Bug Fixes, Performance Tweaks And More!

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"Cubic" has just been updated by the devs and a lot of new features has been added into the game!

As was revealed on the official changelog of the game in the Steam Page of the game:

Features & Improvements

  • Added drone combat! 
  • Pistol now fires projectiles instead of a laser, and projectiles all have tracers. 
  • Quantum Beacons can now be researched and fabricated. Use them to teleport from your LAIR to specific locations in the world. Pick up blown up drone parts in order to be able to build Quantum Beacons. 
  • New crosshair. 
  • Added gun recoil. 
  • Refined the amount of refined materials you get by refining, to make it easier to fabricate many types of materials (Bronze, Tin, Steel, etc). 
  • Reduced day/night cycle to 60 minutes IRL. 
  • A bunch of new sounds and music. 
  • Removed grass meshes for now, for much improved FPS on low-mid range machines. 
  • Removed that annoying running-breathing sound. 
  • Improved the way pistol and player react to lighting. 
  • Tweaked nighttime lighting. 
  • New loading screen that shows Early Access progress.

Fixes

  • Fixed Corban sometimes not sticking with player, which meant Snapback took too long. 
  • Fixed doors in the LAIR where you could walk through and end up outside the level. 
  • Fixed sometimes being able to see metavar's head if you look up and jump. 
  • Fixed time not passing while inside LAIR. 
  • Fixed clay door placement (just realized that other doors might need fixing - will adjust that soon). 
  • Fixed a bug that could cause Extraction station to lock up. 
  • Fixed player bouncing when entering the LAIR elevator platform.

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