Bungie Weekly Update: A Sneak Peek At What's Scheduled To Come Next For 'Destiny' As Bungie Explains The Real Reason Why It Shuttered The Loot Cave At GDC 15!

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destiny
Bungie
GDC 2015
update 1.1.1
update 1.1.2

"Destiny" gamers rejoice! Bungie has something new for the players to look forward to.

Bungie revealed what's next for Destiny in an announcement on its blog today, March 6. After a long wait, Update 1.1.1 finally became a reality - a version number in the lower left corner of gamer's login screen. While gamers enjoy the latest update, Bungie has revealed it has something new in store that "Destiny" players can look forward to.

Bungie confirmed that there's another update in the pipeline and before gamers can download any of it to your drive, the company intends to unpack the next one in details just like the last update.

Although Bungie confirmed the next update is still weeks away, the company said before the "House of Wolves" begins its own descent through the stratosphere with precious cargo in tow, players can expect another "Destiny" update. Bungie pointed out that the upcoming weeks will play host to a very interesting conversation.

Bungie will start rolling out exactly what players can expect from 1.1.2 and players will also have an opportunity to meet the people doing all the hard work in bringing update to "Destiny."

To the Moon!

Talking about the Ride Along on Twitch, Bungie added that players who have not aimed their browser at one yet, are missing out on guided tours of the warzone led by the artists who built them. Players who want to get caught in the series can find them up on YouTube.

In the exciting announcement, Bungie confirmed that "Destiny" is heading to the Moon. World Artist Sam Jones will be on hand to show the seeds of the Lunar colony while TerraMantis will lend his unique expertise about the stories that disfigures the surface of Earth's closest neighbor.

Remember the infamous Destiny "loot cave"? Destiny players camped out there for hours and wait for enemies to respawn, kill them and then collect all of the items they dropped upon dying.

In a related news, Tech Times revealed that Bungie's John Hopson told attendees at the GDC in San Francisco on Thursday, March 5 that the real reason why Bungie shut the loot cave is that the loot cave was a total waste of time.

According to Kotaku, Hopson claimed they were weak enemies that didn't drop very good loot.

Upon realizing that many players were spending a lot of time firing their weapons into a single cave in Earth's "Cosmodrome" patrol area, they knew what was happening as it turns out, Bungie was well aware of the Cosmodrome loot cave even before "Destiny" even launched.

Hopson confirmed that they knew this was a potentially exploitable activity; however, Bungie didn't care as the drop rate per minute spent is not any different than anything else.

Are you excited about the upcoming update; Bungie announced is in the making? Let us know in the comments below!

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